Melissa Fung

Contact:

melissafung.illu@gmail.com


Experience

Ape Squared Creative 

Lead Environment Artist/Level Artist

  • Design and implement artwork directly within Unreal Engine 5
  • Use Unreal Engine 5 terrain tools to assemble large-scale terrains
  • Place final meshes, FX, and lighting sources
  • Optimize, combine, and atlas textures and meshes to ensure good performance
  • Collaborate with Art ,Game and Cinematic teams
  • Prototype and test tools from Tech Art team
  • Provide feedback and review
  • Maintaining project organization
  • Maintaining source controlManage a team of Environment artist Design and implement artwork directly within Unreal Engine 5 
  • Use Unreal Engine 5 terrain tools to assemble large-scale terrains
  •  Place final meshes, FX, and lighting sources 
  • Optimize, combine, and atlas textures and meshes to ensure good performance 
  • Collaborate with Art ,Game and Cinematic teams 
  • Prototype and test tools from Tech Art team Provide feedback and review 
  • Maintaining project organization Maintaining source control


Sept 2022 - Present


Software

Unreal 5
Unreal 4

Blender
Simplygon

Ape Squared Creative

Environment artist 

  • Work with the Art & Cinematics and Level Design departments
  • Design and implement artwork directly within Unreal Engine 5
  • Use Unreal Engine 5 terrain tools to assemble large-scale terrains
  • Place final meshes, FX, and lighting sources
  • Optimize, combine, and atlas textures and meshes to ensure good performance
  • Work closely with the Art Director to create an exceptional overall user experience
  • Provide advice and guidance
  • Maintaining source control



Stitch Media 

Environment artist / 3D Generalist

3D Generalist and Environment Artist for FlowWeaver Vr (2021)
Broken Spectre (June 2023)
3D Generalist in current projects at Stitch Media
Generate visual work in 3D and 2D
Assist in the visual development of environments in level design
Maintain and update active and legacy projects

usage of VR software for prototyping

Jan 2020- Sept 2022

Software
Blender, Zbrush, 3Ds Max

Games Released:


FlowWeaver

Broken Spectre

Elsewhere Electric

Education

Centennial College - Game Arts & Design
2017-2019

OCAD University- Illustration (B.Des)

2012-2017



Skills

  • Mixed Media- Acrylic/oils & Digital
  • Digital Painting 
  • Eager to learn new techniques and software

Software

  • Adobe Photoshop
  • Adobe After Effects 
  • Adobe Illustrator
  • 3DS Max
  • Maya
  • zBrush
  • Unreal Engine
  • Substance Painter
  • Substance Designer
  • Microsoft Office 




Exhibitions

2016
Artscape Youngplace
Illustrative Painting Exhibition
Symbiosis

2015

Conversation of Colours
Patagonia



Languages

  • English
  •  Cantonese
Using Format